/* * Author: commy2 * Read properties of given flashlight. * * Arguments: * 0: Flashlight * * Return Value: * 0: Light intensity * 1: Light position * 2: Light direction * 3: Light inner angle * 4: Light outer angle * * Public: Yes */ #include "script_component.hpp" params ["_weapon"]; // @todo: Can weapons themselves still have flashlights (no attachment)? private ["_config", "_intensity", "_position", "_direction", "_innerAngle", "_outerAngle"]; _config = configFile >> "CfgWeapons" >> _weapon >> "ItemInfo" >> "FlashLight"; _intensity = getNumber (_config >> "intensity"); _position = getText (_config >> "position"); _direction = getText (_config >> "direction"); _innerAngle = getNumber (_config >> "innerAngle"); _outerAngle = getNumber (_config >> "outerAngle"); [_intensity, _position, _direction, _innerAngle, _outerAngle]