/* * Author: KoffeinFlummi * Called from config. Can player reset FCS? * * Argument: * Nothing * * Return Value: * Boolean * * Public: No */ #include "script_component.hpp" params ["_unit"]; count ((vehicle _unit) getVariable [format ["%1_%2", QGVAR(Magazines), [_unit] call EFUNC(common,getTurretIndex)], []]) > 1 // return