class RscTitles { class GVAR(virtualAmmo) { idd = -1; movingEnable = 1; duration = 9999999; fadein = 0; fadeout = 0; onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(virtualAmmoDisplay), _this select 0)]); class controls {}; class objects { class TheObject { idc = 800851; type = 82; model = "\a3\weapons_f\Ammo\Handgrenade.p3d"; scale = 1; direction[] = {0, 0, 1}; up[] = {0, 1, 0}; x = 0.5; y = 0.5; z = 1; xBack = 0.5; yBack = 0.5; zBack = 0.5; inBack = 0; enableZoom = 0; zoomDuration = 1; }; }; }; };