class CfgSkeletons {
    class Default {
        isDiscrete = 1;
        skeletonInherit = "";
        skeletonBones[] = {};
    };
};

class CfgModels {
    class Default {
        sectionsInherit="";
        sections[] = {""};
        skeletonName = "";
    };
    class IVBagBase: Default {
        sectionsInherit = "";
        sections[] = {"camo"};
        skeletonName = "";
    };
	
	class IVBag_250ml: IVBagBase {};
	class IVBag_500ml: IVBagBase {};
	class IVBag_1000ml: IVBagBase {};
};