PREP(canBeDisarmed);
PREP(canPlayerDisarmUnit);
PREP(disarmDropItems);
PREP(eventCallerFinish);
PREP(eventTargetFinish);
PREP(eventTargetStart);
PREP(getAllGearContainer);
PREP(getAllGearUnit);
PREP(openDisarmDialog);
PREP(showItemsInListbox);
PREP(verifyMagazinesMoved);