class CfgVehicles { class ACE_Module; class GVAR(module): ACE_Module { author = ECSTRING(common,ACETeam); category = "ACE"; displayName = CSTRING(Category); function = QFUNC(moduleInit); scope = 1; isGlobal = 1; isTriggerActivated = 0; isDisposable = 0; icon = "a3\ui_f\data\IGUI\Cfg\Actions\Obsolete\ui_action_getin_ca.paa"; class Arguments { class enabled { displayName = ECSTRING(common,Enabled); description = CSTRING(KeybindDescription); typeName = "BOOL"; defaultValue = 1; }; class distance { displayName = CSTRING(Distance); description = CSTRING(DistanceDescription); typeName = "NUMBER"; defaultValue = DEFAULT_DISTANCE; }; class speed { displayName = CSTRING(Speed); description = CSTRING(SpeedDescription); typeName = "NUMBER"; defaultValue = DEFAULT_SPEED; }; }; class ModuleDescription { description = CSTRING(KeybindDescription); }; }; #define GETIN_ACTIONS \ class ACE_Actions { \ class ACE_MainActions { \ class GVAR(GetIn) { \ displayName = "$STR_rscMenu.hppRscGroupRootMenu_Items_GetIn1"; \ condition = QUOTE(call DFUNC(canShowFreeSeats)); \ statement = QUOTE(call DFUNC(getInNearest)); \ exceptions[] = {"isNotSwimming"}; \ insertChildren = QUOTE((_this select 2) param [ARR_2(0, [])]); \ }; \ }; \ }; \ class ACE_SelfActions { \ class GVAR(ChangeSeat) { \ displayName = CSTRING(ChangeSeat); \ condition = QUOTE(call DFUNC(canShowFreeSeats)); \ statement = ""; \ insertChildren = QUOTE((_this select 2) param [ARR_2(0, [])]); \ }; \ } class LandVehicle; class Car: LandVehicle { GETIN_ACTIONS; }; class Motorcycle: LandVehicle { GETIN_ACTIONS; }; class StaticWeapon: LandVehicle { GETIN_ACTIONS; }; class Tank: LandVehicle { GETIN_ACTIONS; }; class Air; class Helicopter: Air { GETIN_ACTIONS; }; class Plane: Air { GETIN_ACTIONS; }; class Ship; class Ship_F: Ship { GETIN_ACTIONS; }; };