#include "..\script_component.hpp" /* * Author: 654wak654 * Returns children actions to the "Load Patient" action for nearby vehicles. * * Arguments: * 0: Patient * * Return Value: * Actions * * Example: * [cursorObject] call ace_medical_treatment_fnc_addLoadPatientActions * * Public: No */ params ["_target"]; private _statement = { params ["_target", "_player", "_vehicle"]; [_player, _target, _vehicle] call FUNC(loadUnit); }; [_target call EFUNC(common,nearestVehiclesFreeSeat), _statement, _target] call EFUNC(interact_menu,createVehiclesActions)