#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {"ACE_MapTools"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common", "ace_interaction"}; author[] = {"KoffeinFlummi","CAA-Picard"}; authorUrl = "https://github.com/KoffeinFlummi/"; VERSION_CONFIG; }; }; class RscControlsGroup; class RscActiveText; class RscPicture; class RscText; class RscObject; class RscButton; class RscButtonMenuOK; class RscButtonMenuCancel; class RscButtonMenu; class RscEdit; class ACE_Settings { class GVAR(BFT_Interval) { value = 1.0; typeName = "SCALAR"; }; class GVAR(EveryoneCanDrawOnBriefing) { value = 1; typeName = "BOOL"; }; class GVAR(BFT_Enabled) { value = 0; typeName = "BOOL"; }; class GVAR(BFT_HideAiGroups) { value = 0; typeName = "BOOL"; }; }; #include "MapGpsUI.hpp" #include "CfgEventHandlers.hpp" #include "CfgMarkers.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" class RscMapControl { sizeExGrid = 0.032; }; // REGULAR MAP class RscDisplayMainMap { // get rid of the "center to player position" - button (as it works even on elite) class controls { class TopRight: RscControlsGroup { #include "MapControls.hpp" }; }; // scale up the compass class objects { class Compass: RscObject { scale = 0.7; zoomDuration = 0; }; }; }; // DIARY class RscDisplayDiary { // get rid of the "center to player position" - button (as it works even on elite) class controls { class TopRight: RscControlsGroup { class controls { class ButtonPlayer: RscActiveText { text = ""; w = 0; h = 0; sizeEx = 0; onButtonClick = ""; }; class CA_PlayerName: RscText { x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; }; class ProfilePicture: RscPicture { x = "13.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; }; class ProfileBackground: RscText { x = "13.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; }; class Separator1: RscPicture { x = "14.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; }; }; }; }; // scale up the compass class objects { class Compass: RscObject { scale = 0.7; zoomDuration = 0; }; }; }; // BRIEFING SCREEN class RscDisplayGetReady: RscDisplayMainMap { // get rid of the "center to player position" - button (as it works even on elite) class controls { class TopRight: RscControlsGroup { #include "MapControls.hpp" }; }; // scale up the compass class objects { class Compass: RscObject { scale = 0.7; zoomDuration = 0; }; }; }; class RscDisplayClientGetReady: RscDisplayGetReady { // get rid of the "center to player position" - button (as it works even on elite) class controls { class TopRight: RscControlsGroup { #include "MapControls.hpp" }; }; // scale up the compass class objects { class Compass: RscObject { scale = 0.7; zoomDuration = 0; }; }; }; class RscDisplayServerGetReady: RscDisplayGetReady { // get rid of the "center to player position" - button (as it works even on elite) class controls { class TopRight: RscControlsGroup { #include "MapControls.hpp" }; }; // scale up the compass class objects { class Compass: RscObject { scale = 0.7; zoomDuration = 0; }; }; };