/* * Author: joko // Jonas * Reset the parachute system. * * Arguments: * 0: Object * * Return Value: * Boolean * * Example: * [player] call FUNC(checkCutParachute); * * Public: No */ #include "script_component.hpp" private["_unit"]; _unit = _this select 0; (vehicle _unit isKindOf 'ParachuteBase' && !(_unit getvariable [QGVAR(chuteIsCut),false]) && (_unit getvariable [QGVAR(hasReserve),false]))