class CfgMovesBasic; class CfgMovesMaleSdr: CfgMovesBasic { class States { // fixes hand being stuck at rifle which is on the back class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon; class AinvPknlMstpSlayWnonDnon_medicOther: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { weaponIK = 0; }; }; };