/* * Author: commy2 * * Get the turret index of a vehicles copilot. * * Argument: * 0: Vehicle type (String) * * Return value: * Turret index of the vehicles gunner. Empty array means no copilot position. (Array) */ #include "\z\ace\addons\common\script_component.hpp" private ["_vehicle", "_turrets", "_turret", "_config"]; _vehicle = _this select 0; _turrets = [_vehicle] call FUNC(getTurrets); _turret = []; { _config = configFile >> "CfgVehicles" >> _vehicle; _config = [_config, _x] call FUNC(getTurretConfigPath); if (getNumber (_config >> "isCopilot") == 1 && {getNumber (_config >> "primaryGunner") != 1} && {getNumber (_config >> "primaryObserver") != 1}) exitWith { _turret = _x; }; } forEach _turrets; _turret