#include "..\script_component.hpp" /* * Authors: Ruthberg * Tests if the ATragMX dialog can be shown * * Arguments: * None * * Return Value: * can_show * * Example: * call ace_atragmx_fnc_can_show * * Public: No */ !underwater ACE_player && {"ACE_ATragMX" in ([ACE_player] call EFUNC(common,uniqueItems))}