#include "..\script_component.hpp" /* * Author: esteldunedain * Handle mouse movement over the map tool. * * Arguments: * 0: Map Control * 1: Mouse position on screen coordinates * * Return Value: * true if event was handled * * Example: * [CONTROL, [0, 5, 1]] call ACE_maptools_fnc_handleMouseMove * * Public: No */ params ["_control", "_mousePosX", "_mousePosY"]; TRACE_3("params",_control,_mousePosX,_mousePosY); // If have no map tools, then exit if (((isNull ACE_player) || {!("ACE_MapTools" in (ACE_player call EFUNC(common,uniqueItems)))})) exitWith { false }; // If map tools not shown, then exit if (GVAR(mapTool_Shown) == 0) exitWith {false}; private _mousePosition = _control ctrlMapScreenToWorld [_mousePosX, _mousePosY]; // Translation if (GVAR(mapTool_isDragging)) exitWith { GVAR(mapTool_pos) set [0, (GVAR(mapTool_startPos) select 0) + (_mousePosition select 0) - (GVAR(mapTool_startDragPos) select 0)]; GVAR(mapTool_pos) set [1, (GVAR(mapTool_startPos) select 1) + (_mousePosition select 1) - (GVAR(mapTool_startDragPos) select 1)]; true }; // Rotation if (GVAR(mapTool_isRotating)) exitWith { // Get new angle private _angle = (180 + ((_mousePosition select 0) - (GVAR(mapTool_startPos) select 0)) atan2 ((_mousePosition select 1) - (GVAR(mapTool_startPos) select 1)) mod 360); GVAR(mapTool_angle) = GVAR(mapTool_startAngle) + _angle - GVAR(mapTool_startDragAngle); true }; false