#define COMPONENT medical_feedback
#define COMPONENT_BEAUTIFIED Medical Feedback
#include "\z\ace\addons\main\script_mod.hpp"

// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS

#ifdef DEBUG_ENABLED_MEDICAL_FEEDBACK
    #define DEBUG_MODE_FULL
#endif

#ifdef DEBUG_SETTINGS_MEDICAL_FEEDBACK
    #define DEBUG_SETTINGS DEBUG_SETTINGS_MEDICAL_FEEDBACK
#endif

#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
#include "\z\ace\addons\main\script_macros.hpp"

#define EMPTY_SOUND {"A3\Sounds_F\dummysound.wss",1,1}
#define NAMESPACE_NULL locationNull

#define DISABLE_VANILLA_SCREAMS
#define DISABLE_VANILLA_MOANS
#define DISABLE_VANILLA_HEARTBEAT
#define DISABLE_VANILLA_BLOOD_TEXTURES
#define DISABLE_VANILLA_DAMAGE_EFFECTS

#define FX_PAIN_FADE_IN   0.3
#define FX_PAIN_FADE_OUT  0.7
#define FX_UNCON_FADE_IN  2.0
#define FX_UNCON_FADE_OUT 5.0

#define SND_HEARBEAT_FAST   (selectRandom ["ACE_heartbeat_fast_1", "ACE_heartbeat_fast_2", "ACE_heartbeat_fast_3"])
#define SND_HEARBEAT_NORMAL (selectRandom ["ACE_heartbeat_norm_1", "ACE_heartbeat_norm_2"])
#define SND_HEARBEAT_SLOW   (selectRandom ["ACE_heartbeat_slow_1", "ACE_heartbeat_slow_2"])
#define SND_FRACTURE        (selectRandom ["ACE_fracture_1", "ACE_fracture_2", "ACE_fracture_3", "ACE_fracture_4"])

#define VOL_UNCONSCIOUS 0.25

#define FX_PAIN_WHITE_FLASH 0
#define FX_PAIN_PULSATING_BLUR 1
#define FX_PAIN_CHROMATIC_ABERRATION 2
#define FX_PAIN_ONLY_BASE 3