#include "script_component.hpp" ADDON = false; PREP(canCarry); PREP(canDrag); PREP(canDrop); PREP(canDrop_carry); PREP(carryObject); PREP(carryObjectPFH); PREP(dragObject); PREP(dragObjectPFH); PREP(dropObject); PREP(dropObject_carry); PREP(getWeight); PREP(handleAnimChanged); PREP(handleKilled); PREP(handlePlayerChanged); PREP(handlePlayerWeaponChanged); PREP(handleScrollWheel); PREP(initObject); PREP(isObjectOnObject); PREP(setCarryable); PREP(setDraggable); PREP(startDrag); PREP(startDragPFH); ADDON = true;