class Module_F; class ACE_ModuleExplosive: Module_F { author = "ACE Team"; category = "ACE"; displayName = "Explosive System"; function = QUOTE(FUNC(module)); scope = 2; isGlobal = 1; icon = PATHTOF(UI\Icon_Module_Explosives_ca.paa); class Arguments { class RequireSpecialist { displayName = "Require specialists?"; description = "Require explosive specialists to disable explosives? Default: No"; typeName = "BOOL"; class values { class Yes { name = "Yes"; value = 1; }; class No { default = 1; name = "No"; value = 0; }; }; }; class PunishNonSpecialists { displayName = "Punish non-specialists?"; description = "Increase the time it takes to complete actions for non-specialists? Default: Yes"; typeName = "BOOL"; class values { class Yes { default = 1; name = "Yes"; value = 1; }; class No { name = "No"; value = 0; }; }; }; }; };