/* * Author: SilentSpike * Handles spectator interface events * * Arguments: * 0: Event name * 1: Event arguments * * Return Value: * None * * Example: * ["onLoad",_this] call ace_spectator_fnc_handleInterface * * Public: No */ #include "script_component.hpp" params ["_mode",["_args",[]]]; switch (toLower _mode) do { // Safely open/close the interface case "open": { // Prevent reopening if (GVAR(isSet)) exitWith {}; // Initalize camera variables GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(camGun) = false; // Initalize display variables GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; // Initalize the camera view GVAR(camera) = "Camera" camCreate (ASLtoATL GVAR(camPos)); [] call FUNC(transitionCamera); // Close map and clear radio openMap [false,false]; clearRadio; // Disable BI damage effects BIS_fnc_feedback_allowPP = false; // Close all existing dialogs while {dialog} do { closeDialog 0; }; // Create the dialog createDialog QGVAR(interface); // Cache and disable nametag settings if (["ace_nametags"] call EFUNC(common,isModLoaded)) then { GVAR(nametagSettingCache) = [EGVAR(nametags,showPlayerNames), EGVAR(nametags,showNamesForAI)]; EGVAR(nametags,showPlayerNames) = 0; EGVAR(nametags,showNamesForAI) = false; }; }; case "close": { _args params ["_unit"]; // Can't close a second time if !(GVAR(isSet)) exitWith {}; // Terminate interface while {dialog} do { closeDialog 0; }; // Terminate camera GVAR(camera) cameraEffect ["terminate", "back"]; camDestroy GVAR(camera); clearRadio; // Return to player view _unit switchCamera "internal"; // Enable BI damage effects BIS_fnc_feedback_allowPP = true; // Cleanup camera variables GVAR(camera) = nil; GVAR(camBoom) = nil; GVAR(camDolly) = nil; GVAR(camGun) = nil; // Cleanup display variables GVAR(ctrlKey) = nil; GVAR(heldKeys) = nil; GVAR(mouse) = nil; GVAR(mousePos) = nil; // Reset nametag settings if (["ace_nametags"] call EFUNC(common,isModLoaded)) then { EGVAR(nametags,showPlayerNames) = GVAR(nametagSettingCache) select 0; EGVAR(nametags,showNamesForAI) = GVAR(nametagSettingCache) select 1; GVAR(nametagSettingCache) = nil; }; }; // Dialog events case "onload": { _args params ["_display"]; // Always show interface and hide map upon opening [_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(toggleInterface); // Keep unit list and tree up to date [FUNC(handleUnits), 21, _display] call CBA_fnc_addPerFrameHandler; // Handle unit icons on map and 3D GVAR(iconHandler) = addMissionEventHandler ["Draw3D",FUNC(handleIcons)]; // Populate the help splash private "_help"; _help = (_display displayCtrl IDC_HELP) controlsGroupCtrl IDC_HELP_LIST; { // Add space before category titles if (count _x == 1) then { _help lnbAddRow [""]; }; _help lnbAddRow _x; } forEach [ [localize LSTRING(uiControls),""], [localize LSTRING(uiToggleHelp),"H"], [localize LSTRING(uiToggleMap),"M"], [localize LSTRING(uiToggleUnits),"1"], [localize LSTRING(uiToggleTools),"2"], [localize LSTRING(uiToggleCompass),"3"], [localize LSTRING(uiToggleIcons),"4"], [localize LSTRING(uiToggleInterface),"Backspace"], [localize LSTRING(freeCamControls)], [localize LSTRING(freeCamForward),"W"], [localize LSTRING(freeCamBackward),"S"], [localize LSTRING(freeCamLeft),"A"], [localize LSTRING(freeCamRight),"D"], [localize LSTRING(freeCamUp),"Q"], [localize LSTRING(freeCamDown),"Z"], [localize LSTRING(freeCamPan),"RMB (Hold)"], [localize LSTRING(freeCamDolly),"LMB (Hold)"], [localize LSTRING(freeCamSpeed),"Scrollwheel"], [localize LSTRING(freeCamZoom),"Ctrl + Scrollwheel"], [localize LSTRING(freeCamNextVis),"N"], [localize LSTRING(freeCamPrevVis),"Ctrl + N"], [localize LSTRING(otherControls)], [localize LSTRING(nextCam),"Up Arrow"], [localize LSTRING(prevCam),"Down Arrow"], [localize LSTRING(nextUnit),"Right Arrow"], [localize LSTRING(prevUnit),"Left Arrow"] ]; // Handle support for BI's respawn counter [{ if !(isNull (GETUVAR(RscRespawnCounter,displayNull))) then { disableSerialization; private ["_counter","_title","_back","_timer","_frame","_x","_y"]; _counter = GETUVAR(RscRespawnCounter,displayNull); _title = _counter displayCtrl 1001; _back = _counter displayCtrl 1002; _timer = _counter displayCtrl 1003; _frame = _counter ctrlCreate ["RscFrame",1008]; _x = safeZoneX + safeZoneW - TOOL_W * 4 - MARGIN * 3; _y = safeZoneY + safeZoneH - TOOL_H; // Timer _title ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _back ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _timer ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _frame ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _timer ctrlSetFontHeight TOOL_H; _title ctrlCommit 0; _back ctrlCommit 0; _timer ctrlCommit 0; _frame ctrlCommit 0; }; },[],0.5] call EFUNC(common,waitAndExecute); }; case "onunload": { // Kill GUI PFHs GVAR(camHandler) = nil; GVAR(compHandler) = nil; removeMissionEventHandler ["Draw3D",GVAR(iconHandler)]; GVAR(iconHandler) = nil; GVAR(toolHandler) = nil; }; // Mouse events case "onmousebuttondown": { _args params ["_ctrl","_button"]; GVAR(mouse) set [_button,true]; // Detect right click if ((_button == 1) && (GVAR(camMode) == 1)) then { // In first person toggle sights mode GVAR(camGun) = !GVAR(camGun); [] call FUNC(transitionCamera); }; }; case "onmousebuttonup": { _args params ["_ctrl","_button"]; GVAR(mouse) set [_button,false]; if (_button == 0) then { GVAR(camDolly) = [0,0]; }; }; case "onmousezchanged": { _args params ["_ctrl","_zChange"]; // Scroll to change speed, modifier for zoom if (GVAR(ctrlKey)) then { [nil,nil,nil,nil,nil,nil, GVAR(camZoom) + _zChange * 0.1] call FUNC(setCameraAttributes); } else { [nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + _zChange * 0.2] call FUNC(setCameraAttributes); }; }; case "onmousemoving": { _args params ["_ctrl","_x","_y"]; [_x,_y] call FUNC(handleMouse); }; // Keyboard events case "onkeydown": { _args params ["_display","_dik","_shift","_ctrl","_alt"]; if ((alive player) && {_dik in (actionKeys "curatorInterface")} && {!isNull (getAssignedCuratorLogic player)}) exitWith { ["zeus", [_display]] call FUNC(handleInterface); }; // Handle held keys (prevent repeat calling) if (_dik in GVAR(heldKeys)) exitwith {}; // Exclude movement keys so that speed can be adjusted on fly if !(_dik in [16,17,30,31,32,44]) then { GVAR(heldKeys) pushBack _dik; }; switch (_dik) do { case 1: { // Esc ["escape", [_display]] call FUNC(handleInterface); }; case 2: { // 1 [_display,nil,nil,nil,nil,nil,true] call FUNC(toggleInterface); }; case 3: { // 2 [_display,nil,nil,nil,nil,true] call FUNC(toggleInterface); }; case 4: { // 3 [_display,true] call FUNC(toggleInterface); }; case 5: { // 4 GVAR(showIcons) = !GVAR(showIcons); }; case 14: { // Backspace [_display,nil,nil,true] call FUNC(toggleInterface); }; case 16: { // Q GVAR(camBoom) = 0.5 * GVAR(camSpeed); }; case 17: { // W GVAR(camDolly) set [1, GVAR(camSpeed)]; }; case 29: { // Ctrl GVAR(ctrlKey) = true; }; case 30: { // A GVAR(camDolly) set [0, -GVAR(camSpeed)]; }; case 31: { // S GVAR(camDolly) set [1, -GVAR(camSpeed)]; }; case 32: { // D GVAR(camDolly) set [0, GVAR(camSpeed)]; }; case 35: { // H [_display,nil,true] call FUNC(toggleInterface); }; case 44: { // Z GVAR(camBoom) = -0.5 * GVAR(camSpeed); }; case 49: { // N if (_ctrl) then { [nil,nil,-1] call FUNC(cycleCamera); } else { [nil,nil,1] call FUNC(cycleCamera); }; }; case 50: { // M [_display,nil,nil,nil,true] call FUNC(toggleInterface); }; case 57: { // Spacebar // Freecam attachment here, if in external then set cam pos and attach }; case 200: { // Up arrow [-1] call FUNC(cycleCamera); }; case 203: { // Left arrow [nil,1] call FUNC(cycleCamera); }; case 205: { // Right arrow [nil,-1] call FUNC(cycleCamera); }; case 208: { // Down arrow [1] call FUNC(cycleCamera); }; }; true }; case "onkeyup": { _args params ["_display","_dik","_shift","_ctrl","_alt"]; // No longer being held GVAR(heldKeys) = GVAR(heldKeys) - [_dik]; switch (_dik) do { case 16: { // Q GVAR(camBoom) = 0; }; case 17: { // W GVAR(camDolly) set [1, 0]; }; case 29: { // Ctrl GVAR(ctrlKey) = false; }; case 30: { // A GVAR(camDolly) set [0, 0]; }; case 31: { // S GVAR(camDolly) set [1, 0]; }; case 32: { // D GVAR(camDolly) set [0, 0]; }; case 44: { // Z GVAR(camBoom) = 0; }; }; true }; // Tree events case "ontreedblclick": { // Update camera view when listbox unit is double clicked on _args params ["_tree","_sel"]; // Ensure a unit was selected if (count _sel == 3) then { private ["_netID","_newUnit","_newMode"]; _netID = (_args select 0) tvData _sel; _newUnit = objectFromNetId _netID; // When unit is reselected, toggle camera mode if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then { _newMode = [2,2,1] select GVAR(camMode); }; [_newMode,_newUnit] call FUNC(transitionCamera); }; }; case "onunitsupdate": { _args params ["_tree"]; private ["_curSelData","_cachedGrps","_cachedSides","_grp","_side","_sNode","_gNode","_uNode"]; // Cache current selection _curSelData = _tree tvData (tvCurSel _tree); // Clear the tree tvClear _tree; // Update the tree from the unit list _cachedGrps = []; _cachedSides = []; { _grp = group _x; _side = [side _grp] call BIS_fnc_sideName; // Use correct side node if !(_side in _cachedSides) then { // Add side node _sNode = _tree tvAdd [[], _side]; _cachedSides pushBack _side; _cachedSides pushBack _sNode; } else { // If side already processed, use existing node _sNode = _cachedSides select ((_cachedSides find _side) + 1); }; // Use correct group node if !(_grp in _cachedGrps) then { // Add group node _gNode = _tree tvAdd [[_sNode], groupID _grp]; _cachedGrps pushBack _grp; _cachedGrps pushBack _gNode; } else { // If group already processed, use existing node _gNode = _cachedGrps select ((_cachedGrps find _grp) + 1); }; _uNode = _tree tvAdd [[_sNode,_gNode], GETVAR(_x,GVAR(uName),"")]; _tree tvSetData [[_sNode,_gNode,_uNode], netID _x]; // Preserve the previous selection if (_curSelData == (_tree tvData [_sNode,_gNode,_uNode])) then { _tree tvSetCurSel [_sNode,_gNode,_uNode]; }; _tree tvSort [[_sNode,_gNode],false]; _tree tvExpand [_sNode,_gNode]; } forEach GVAR(unitList); { if (typeName _x == "SCALAR") then { _tree tvSort [[_x],false]; _tree tvExpand [_x]; }; } forEach _cachedSides; _tree tvSort [[],false]; }; // Map events case "onmapclick": { _args params ["_map","_button","_x","_y","_shift","_ctrl","_alt"]; private ["_newPos","_oldZ"]; if ((GVAR(camMode) == 0) && (_button == 0)) then { _newPos = _map ctrlMapScreenToWorld [_x,_y]; _oldZ = (ASLtoATL GVAR(camPos)) select 2; _newPos set [2, _oldZ]; [nil,nil,nil, _newPos] call FUNC(setCameraAttributes); }; }; // Break from interface for eexternal events case "escape": { _args params ["_display"]; private "_dlg"; // Kill display _display closeDisplay 0; // Reset cam/UI vars GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; createDialog (["RscDisplayInterrupt", "RscDisplayMPInterrupt"] select isMultiplayer); disableSerialization; _dlg = finddisplay 49; _dlg displayAddEventHandler ["KeyDown", { _key = _this select 1; !(_key == 1) }]; // Disable save, respawn, options & manual buttons (_dlg displayCtrl 103) ctrlEnable false; if !(alive player) then { (_dlg displayCtrl 1010) ctrlEnable false; }; (_dlg displayCtrl 101) ctrlEnable false; (_dlg displayCtrl 122) ctrlEnable false; // Initalize abort button (the "spawn" is a necessary evil) (_dlg displayCtrl 104) ctrlAddEventHandler ["ButtonClick",{_this spawn { disableSerialization; _display = ctrlparent (_this select 0); _abort = [localize "str_msg_confirm_return_lobby",nil,localize "str_disp_xbox_hint_yes",localize "str_disp_xbox_hint_no",_display,nil,true] call BIS_fnc_guiMessage; if (_abort) then {_display closeDisplay 2; failMission "loser"}; }}]; // PFH to re-open display when menu closes [{ if !(isNull (findDisplay 49)) exitWith {}; // If still a spectator then re-enter the interface if (GVAR(isSet)) then { createDialog QGVAR(interface); [] call FUNC(transitionCamera); }; [_this select 1] call CBA_fnc_removePerFrameHandler; },0] call CBA_fnc_addPerFrameHandler; }; case "zeus": { _args params ["_display"]; // Kill display _display closeDisplay 0; // Reset cam/UI vars GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; openCuratorInterface; [{ // PFH to re-open display when menu closes [{ if !((isNull curatorCamera) && {isNull (GETMVAR(bis_fnc_moduleRemoteControl_unit,objNull))}) exitWith {}; // If still a spectator then re-enter the interface if (GVAR(isSet)) then { createDialog QGVAR(interface); [] call FUNC(transitionCamera); }; [_this select 1] call CBA_fnc_removePerFrameHandler; },0] call CBA_fnc_addPerFrameHandler; },[],5] call EFUNC(common,waitAndExecute); true }; };