// Only a dependency when building #include "\z\ace\addons\laserpointer\script_macros_config.hpp" // Attenuation and Flashlight seem to not work with inheritance #define DBAL_A3_FLASHLIGHT \ class Flashlight { \ color[] = {1, 1, 1}; \ ambient[] = {1, 1, 1}; \ size = 1; \ innerAngle = 10; \ outerAngle = 12; \ position = "laser pos"; \ direction = "laser dir"; \ useFlare = 1; \ flareSize = 1.4; \ flareMaxDistance = 200; \ coneFadeCoef = 6; \ intensity = 100; \ irLight = 1; \ volumeShape = "a3\data_f\VolumeLightFlashlight.p3d"; \ scale[] = {0.25, 0.25, 1}; \ class Attenuation { \ constant = 1; \ linear = 0; \ quadratic = 0.008; \ start = 1; \ hardLimitStart = 220; \ hardLimitEnd = 250; \ }; \ } #define DBAL_A3_FLASHLIGHT_LR \ class Flashlight { \ color[] = {1, 1, 1}; \ ambient[] = {1, 1, 1}; \ size = 1; \ innerAngle = 10; \ outerAngle = 12; \ position = "laser pos"; \ direction = "laser dir"; \ useFlare = 1; \ flareSize = 1.4; \ flareMaxDistance = 200; \ coneFadeCoef = 6; \ intensity = 200; \ irLight = 1; \ volumeShape = "a3\data_f\VolumeLightFlashlight.p3d"; \ scale[] = {0.25, 0.25, 1}; \ class Attenuation { \ constant = 1; \ linear = 0; \ quadratic = 0.001; \ start = 1; \ hardLimitStart = 570; \ hardLimitEnd = 600; \ }; \ } #define SPIR_FLASHLIGHT(hardLimitStart,hardLimitEnd) \ color[] = {1, 1, 1}; \ ambient[] = {1, 1, 1}; \ size = 1; \ position = "flash dir"; \ direction = "flash"; \ useFlare = 1; \ flareSize = 1.4; \ flareMaxDistance = 100; \ irLight = 1; \ volumeShape = "a3\data_f\VolumeLightFlashlight.p3d"; \ class Attenuation { \ constant = 1; \ linear = 0; \ quadratic = 0.02; \ start = 1; \ hardLimitStart = hardLimitStart; \ hardLimitEnd = hardLimitEnd; \ } #define SPIR_FLASHLIGHT_LR(hardLimitStart,hardLimitEnd) \ color[] = {1, 1, 1}; \ ambient[] = {1, 1, 1}; \ size = 1; \ position = "flash dir"; \ direction = "flash"; \ useFlare = 1; \ flareSize = 1.4; \ flareMaxDistance = 100; \ irLight = 1; \ volumeShape = "a3\data_f\VolumeLightFlashlight.p3d"; \ class Attenuation { \ constant = 1; \ linear = 0; \ quadratic = 0.002; \ start = 1; \ hardLimitStart = hardLimitStart; \ hardLimitEnd = hardLimitEnd; \ } #define POINTER_IR \ class Pointer { \ irLaserPos = "laser pos"; \ irLaserEnd = "laser dir"; \ irDistance = 5; \ } class CfgWeapons { class acc_pointer_IR; class acc_flashlight; class InventoryFlashlightItem_Base_F; // DBAL-A3 (red pointer) // IR Pointer + Illuminator class ACE_DBAL_A3_Red: acc_pointer_IR { author = ECSTRING(common,ACETeam); displayName = CSTRING(DBAL_A3_Red); descriptionUse = CSTRING(DBAL_A3_DescriptionUse); descriptionShort = CSTRING(DBAL_A3_DescriptionShort); MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red_IP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red_VP"; MRT_SwitchItemHintText = CSTRING(Mode_IRDual); baseWeapon = "ACE_DBAL_A3_Red"; class ItemInfo: InventoryFlashLightItem_Base_F { DBAL_A3_FLASHLIGHT; POINTER_IR; }; }; // IR Pointer only class ACE_DBAL_A3_Red_IP: ACE_DBAL_A3_Red { scope = 1; MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red_II"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red"; MRT_SwitchItemHintText = CSTRING(Mode_IRPointer); class ItemInfo: InventoryFlashLightItem_Base_F { class Flashlight {}; POINTER_IR; }; }; // Illuminator only class ACE_DBAL_A3_Red_II: ACE_DBAL_A3_Red { scope = 1; MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red_VP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red_IP"; MRT_SwitchItemHintText = CSTRING(Mode_IRIlluminator); class ItemInfo: InventoryFlashLightItem_Base_F { DBAL_A3_FLASHLIGHT; }; }; // Visible Pointer only class ACE_DBAL_A3_Red_VP: ACE_DBAL_A3_Red { scope = 1; MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red_II"; MRT_SwitchItemHintText = CSTRING(Mode_VisiblePointer); class ItemInfo: InventoryFlashLightItem_Base_F { class Flashlight {}; POINTER_VISIBLE_RED; }; }; // DBAL-A3 (red pointer, long range) class ACE_DBAL_A3_Red_LR: ACE_DBAL_A3_Red { scope = 1; MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red_LR_IP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red_LR_VP"; baseWeapon = "ACE_DBAL_A3_Red_LR"; class ItemInfo: InventoryFlashLightItem_Base_F { DBAL_A3_FLASHLIGHT_LR; POINTER_IR; }; }; class ACE_DBAL_A3_Red_LR_IP: ACE_DBAL_A3_Red_IP { MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red_LR_II"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red_LR"; baseWeapon = "ACE_DBAL_A3_Red_LR"; }; class ACE_DBAL_A3_Red_LR_II: ACE_DBAL_A3_Red_II { MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red_LR_VP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red_LR_IP"; baseWeapon = "ACE_DBAL_A3_Red_LR"; class ItemInfo: InventoryFlashLightItem_Base_F { DBAL_A3_FLASHLIGHT_LR; }; }; class ACE_DBAL_A3_Red_LR_VP: ACE_DBAL_A3_Red_VP { MRT_SwitchItemNextClass = "ACE_DBAL_A3_Red_LR"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Red_LR_II"; baseWeapon = "ACE_DBAL_A3_Red_LR"; }; // DBAL-A3 (green pointer) class ACE_DBAL_A3_Green: ACE_DBAL_A3_Red { scope = 2; displayName = CSTRING(DBAL_A3_Green); MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green_IP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green_VP"; baseWeapon = "ACE_DBAL_A3_Green"; }; class ACE_DBAL_A3_Green_IP: ACE_DBAL_A3_Red_IP { displayName = CSTRING(DBAL_A3_Green); MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green_II"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green"; baseWeapon = "ACE_DBAL_A3_Green"; }; class ACE_DBAL_A3_Green_II: ACE_DBAL_A3_Red_II { displayName = CSTRING(DBAL_A3_Green); MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green_VP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green_IP"; baseWeapon = "ACE_DBAL_A3_Green"; }; class ACE_DBAL_A3_Green_VP: ACE_DBAL_A3_Red_VP { displayName = CSTRING(DBAL_A3_Green); MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green_II"; baseWeapon = "ACE_DBAL_A3_Green"; class ItemInfo: ItemInfo { POINTER_VISIBLE_GREEN; }; }; // DBAL-A3 (green pointer, long range) class ACE_DBAL_A3_Green_LR: ACE_DBAL_A3_Green { scope = 1; MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green_LR_IP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green_LR_VP"; baseWeapon = "ACE_DBAL_A3_Green_LR"; class ItemInfo: InventoryFlashLightItem_Base_F { DBAL_A3_FLASHLIGHT; POINTER_IR; }; }; class ACE_DBAL_A3_Green_LR_IP: ACE_DBAL_A3_Green_IP { MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green_LR_II"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green_LR"; baseWeapon = "ACE_DBAL_A3_Green_LR"; }; class ACE_DBAL_A3_Green_LR_II: ACE_DBAL_A3_Green_II { MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green_LR_VP"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green_LR_IP"; baseWeapon = "ACE_DBAL_A3_Green_LR"; class ItemInfo: InventoryFlashLightItem_Base_F { DBAL_A3_FLASHLIGHT; }; }; class ACE_DBAL_A3_Green_LR_VP: ACE_DBAL_A3_Green_VP { MRT_SwitchItemNextClass = "ACE_DBAL_A3_Green_LR"; MRT_SwitchItemPrevClass = "ACE_DBAL_A3_Green_LR_II"; baseWeapon = "ACE_DBAL_A3_Green_LR"; }; // SPIR class ACE_SPIR: acc_flashlight { author = ECSTRING(common,ACETeam); displayName = "SPIR"; descriptionUse = CSTRING(SPIR_DescriptionUse); descriptionShort = CSTRING(SPIR_DescriptionShort); MRT_SwitchItemNextClass = "ACE_SPIR_Medium"; MRT_SwitchItemPrevClass = "ACE_SPIR_Narrow"; MRT_SwitchItemHintText = CSTRING(Mode_Wide); baseWeapon = "ACE_SPIR"; class ItemInfo: InventoryFlashlightItem_Base_F { class Flashlight { SPIR_FLASHLIGHT(50,70); innerAngle = 20; outerAngle = 32; coneFadeCoef = 2; intensity = 50; scale[] = {1, 1, 1}; }; }; }; class ACE_SPIR_Medium: ACE_SPIR { scope = 1; MRT_SwitchItemNextClass = "ACE_SPIR_Narrow"; MRT_SwitchItemPrevClass = "ACE_SPIR"; MRT_SwitchItemHintText = CSTRING(Mode_Medium); class ItemInfo: InventoryFlashlightItem_Base_F { class Flashlight { SPIR_FLASHLIGHT(80,100); intensity = 100; innerAngle = 10; outerAngle = 12; coneFadeCoef = 3; scale[] = {1, 1, 5}; }; }; }; class ACE_SPIR_Narrow: ACE_SPIR { scope = 1; MRT_SwitchItemNextClass = "ACE_SPIR"; MRT_SwitchItemPrevClass = "ACE_SPIR_Medium"; MRT_SwitchItemHintText = CSTRING(Mode_Narrow); class ItemInfo: InventoryFlashlightItem_Base_F { class Flashlight { SPIR_FLASHLIGHT(120,150); intensity = 200; innerAngle = 5; outerAngle = 6; coneFadeCoef = 4; scale[] = {1, 1, 10}; }; }; }; // SPIR (long range) class ACE_SPIR_LR: ACE_SPIR { scope = 1; MRT_SwitchItemNextClass = "ACE_SPIR_LR_Medium"; MRT_SwitchItemPrevClass = "ACE_SPIR_LR_Narrow"; baseWeapon = "ACE_SPIR_LR"; class ItemInfo: InventoryFlashlightItem_Base_F { class Flashlight { SPIR_FLASHLIGHT_LR(80,100); innerAngle = 20; outerAngle = 32; coneFadeCoef = 2; intensity = 50; scale[] = {1, 1, 1}; }; }; }; class ACE_SPIR_LR_Medium: ACE_SPIR_LR { MRT_SwitchItemNextClass = "ACE_SPIR_LR_Narrow"; MRT_SwitchItemPrevClass = "ACE_SPIR_LR"; MRT_SwitchItemHintText = CSTRING(Mode_Medium); class ItemInfo: InventoryFlashlightItem_Base_F { class Flashlight { SPIR_FLASHLIGHT_LR(100,120); intensity = 100; innerAngle = 10; outerAngle = 12; coneFadeCoef = 3; scale[] = {1, 1, 5}; }; }; }; class ACE_SPIR_LR_Narrow: ACE_SPIR_LR { MRT_SwitchItemNextClass = "ACE_SPIR_LR"; MRT_SwitchItemPrevClass = "ACE_SPIR_LR_Medium"; MRT_SwitchItemHintText = CSTRING(Mode_Narrow); class ItemInfo: InventoryFlashlightItem_Base_F { class Flashlight { SPIR_FLASHLIGHT_LR(180,200); intensity = 200; innerAngle = 5; outerAngle = 6; coneFadeCoef = 4; scale[] = {1, 1, 10}; }; }; }; };