#include "..\script_component.hpp" /* * Author: commy2 * Called by repair action / progress bar. Raise events to set the new hitpoint damage. * * Arguments: * 0: Unit that does the repairing * 1: Vehicle to repair * 2: Selected hitpoint * 3: Repair Action Classname (Not used) * 4: (Not used) * 5: (Not used) * 6: Required Repair Objects * * Return Value: * None * * Example: * [unit, vehicle, "hitpoint", "RepairTrack", [], [], [aTrack]] call ace_repair_fnc_doRepairTrack * * Public: No */ params ["_unit", "_vehicle", "_hitPoint", "", "", "", "_claimedObjects"]; TRACE_4("params",_unit,_vehicle,_hitPoint,_claimedObjects); _claimedObjects params [["_track", objNull]]; if ((isNull _track) || {!([_unit, _track, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith))}) exitWith { ERROR_1("Bad Track", _claimedObjects); }; // can't use a destroyed track if ((damage _track) >= 1) exitWith {}; // get current hitpoint damage private _hitPointDamage = _vehicle getHitPointDamage _hitPoint; private _damageRepaired = (1 - (damage _track)) / 4; // require 4 tracks to fully replace one side // don't die by spawning / moving the wheel _hitPointDamage = (_hitPointDamage - _damageRepaired) min 0; deleteVehicle _track; // raise event to set the new hitpoint damage [QGVAR(setWheelHitPointDamage), [_vehicle, _hitPoint, _hitPointDamage], _vehicle] call CBA_fnc_targetEvent; // display text message if enabled if (GVAR(DisplayTextOnRepair)) then { [LSTRING(ReplacedTrack)] call EFUNC(common,displayTextStructured); };