#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = { "ACE_NVG_Gen1", "ACE_NVG_Gen1_Brown", "ACE_NVG_Gen1_Green", "ACE_NVG_Gen2_Black", "ACE_NVG_Gen2_Brown", "ACE_NVG_Gen2", /*"ACE_NVG_Gen3",*/ "ACE_NVG_Gen4_Black", "ACE_NVG_Gen4_Black_WP", "ACE_NVG_Gen4", "ACE_NVG_Gen4_WP", "ACE_NVG_Gen4_Green", "ACE_NVG_Gen4_Green_WP", "ACE_NVG_Wide_Black", "ACE_NVG_Wide", "ACE_NVG_Wide_Green" }; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author = ECSTRING(common,ACETeam); authors[] = {"commy2", "KoffeinFlummi", "PabstMirror"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgIRLaserSettings.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "ACE_Settings.hpp" #include "RscTitles.hpp" #include "ACE_Arsenal_Stats.hpp"