#include "script_component.hpp" ["setVehicleDamage", {_this call FUNC(setDamage)}] call EFUNC(common,addEventHandler); ["setVehicleHitPointDamage", {_this call FUNC(setHitPointDamage)}] call EFUNC(common,addEventHandler); // wheels ["setWheelHitPointDamage", {(_this select 0) setHitPointDamage [_this select 1, _this select 2]}] call EFUNC(common,addEventHandler);