#include "script_component.hpp" /* * Author: Glowbal * Handles finishing performing CPR on the patient. * * Arguments: * 0: Medic * 1: Patient * * Return Value: * None * * Example: * [player, cursorObject] call ace_medical_treatment_fnc_cprSuccess * * Public: No */ params ["_medic", "_patient"]; TRACE_2("cprSuccess",_medic,_patient); _patient setVariable [QEGVAR(medical,CPR_provider), objNull, true]; if (alive _patient && {IN_CRDC_ARRST(_patient)}) then { TRACE_1("sending cprLocal event",_patient); [QGVAR(cprLocal), [_medic, _patient], _patient] call CBA_fnc_targetEvent; } else { TRACE_1("not alive or in cardiac arrest",_patient); };