#include "script_component.hpp" /* * Author: 654wak654 * Handles the closing of the dialog. * * Arguments: * None * * Return Value: * None * * Example: * [] call ace_pylons_fnc_onButtonClose * * Public: No */ GVAR(currentAircraft) setVariable [QGVAR(currentUser), objNull, true]; GVAR(currentAircraftNamespace) setVariable [getPlayerUID ace_player, nil, true]; // Remove var from namespace, no need to keep objNull closeDialog 2;