class RscControlsGroup; class RscPicture; class RscMapControl; // Taken from AGM for optics management. class RscInGameUI { class RscOptics_titan { class CA_javelin_elements_group: RscControlsGroup { class Controls { class CA_Javelin_Day_mode_off: RscPicture {}; class CA_Javelin_SEEK_off: CA_Javelin_Day_mode_off { idc = 1005; }; // From AGM class GetLockedTarget: RscMapControl { onDraw = QUOTE(_this call FUNC(onGetLockedTarget)); idc = -1; w = 0; h = 0; }; }; }; }; }; // on colorText[] = {0.2941, 0.8745, 0.2157, 1.0}; // off colorText[] = {0.2941, 0.2941, 0.2941, 1.0}; // orange colorText[] = {0.9255, 0.5216, 0.1216, 1.0}; /* CA_javelin_elements_group: 170 CA_Javelin_Day_mode_off: 1001 CA_Javelin_Day_mode: 160 CA_Javelin_WFOV_mode_off: 1004 CA_Javelin_WFOV_mode_group: 163 CA_Javelin_NFOV_mode_off: 1003 CA_Javelin_NFOV_mode_group: 162 CA_Javelin_SEEK_off: 1005 //1001 CA_Javelin_SEEK: 166 CA_Javelin_Missle_off: 1032 CA_Javelin_Missle: 167 CA_Javelin_CLU_off: 1027 CA_Javelin_HangFire_off: 1028 CA_Javelin_TOP_off: 1006 CA_Javelin_DIR: 1007 CA_Javelin_FLTR_mode_off: 1002 CA_Javelin_FLTR_mode: 161 */