/* * Author: commy2 * * Returns all hitpoints of any vehicle. Might contain duplicates if the turrets contain non unique hitpoints with different selection names. * * Arguments: * 0: A vehicle, not the classname (Object) * * Return Value: * The hitpoints (Array) */ #include "script_component.hpp" params ["_vehicle"]; (getAllHitPointsDamage _vehicle select 0) - [""]