#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_medical_treatment", "ace_interact_menu"}; author = ECSTRING(common,ACETeam); authors[] = {"Glowbal"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "ui\menu.hpp" #include "ACE_Settings.hpp" #include "CfgVehicles.hpp" class ACE_newEvents { Medical_onMenuOpen = "ace_medicalMenuOpened"; };