/* * Author: Glowbal * Action for loading an unconscious or dead unit in the nearest vechile * * Arguments: * 0: The medic * 1: The patient * * Return Value: * None * * Public: No */ #include "script_component.hpp" private "_vehicle"; params ["_caller", "_target"]; if ([_target] call EFUNC(common,isAwake)) exitWith { ["displayTextStructured", [_caller], [[LSTRING(CanNotLoaded), [_target] call EFUNC(common,getName)], 1.5, _caller]] call EFUNC(common,targetEvent); }; if ([_target] call FUNC(isBeingCarried)) then { [_caller, _target] call EFUNC(dragging,dropObject_carry); }; if ([_target] call FUNC(isBeingDragged)) then { [_caller, _target] call EFUNC(dragging,dropObject); }; _vehicle = [_caller, _target] call EFUNC(common,loadPerson);