#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {"ACE_Wheel", "ACE_Track"}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author[] = {"commy2", "Glowbal", "Jonpas"}; authorUrl = "https://ace3mod.com"; VERSION_CONFIG; }; }; #include "ACE_Repair.hpp" #include "ACE_Settings.hpp" #include "CfgEventHandlers.hpp" #include "CfgActions.hpp" #include "CfgVehicles.hpp" #include "CfgEden.hpp" class ACE_newEvents { setWheelHitPointDamage = "ace_setWheelHitPointDamage"; setVehicleHitPointDamage = "ace_setVehicleHitPointDamage"; setVehicleDamage = "ace_setVehicleDamage"; fixPosition = "ace_fixPosition"; fixCollision = "ace_fixCollision"; displayTextStructured = "ace_displayTextStructured"; displayTextStructured = "ace_displayTextStructured"; engineOn = "ace_engineOn"; setWheelHitPointDamage = "ace_setWheelHitPointDamage"; setWheelHitPointDamage = "ace_setWheelHitPointDamage"; setWheelHitPointDamage = "ace_setWheelHitPointDamage"; setVehicleHitPointDamage = "ace_setVehicleHitPointDamage"; setVehicleHitPointDamage = "ace_setVehicleHitPointDamage"; setWheelHitPointDamage = "ace_setWheelHitPointDamage"; fixCollision = "ace_fixCollision"; setWheelHitPointDamage = "ace_setWheelHitPointDamage"; fixCollision = "ace_fixCollision"; AddCargoByClass = "ace_addCargoByClass"; };