class CfgWeapons { class ACE_ItemCore; class InventoryItem_Base_F; class ACE_CableTie: ACE_ItemCore { displayName = CSTRING(CableTie); descriptionShort = CSTRING(CableTieDescription); model = QPATHTOF(models\ace_cabletie.p3d); picture = QPATHTOF(UI\ace_cabletie_ca.paa); scope = 2; class ItemInfo: InventoryItem_Base_F { mass = 1; }; }; };