// by commy2 #include "script_component.hpp" private ["_function", "_configFile", "_count", "_index", "_config", "_configName", "_condition"]; _function = "private '_exceptions'; _exceptions = _this; alive ACE_player"; _configFile = configFile >> "ACE_canInteractConditions"; _count = count _configFile; for "_index" from 0 to (_count -1) do { _config = _configFile select _index; _configName = configName _config; _condition = getText (_config >> "condition"); _function = _function + format ["&& {%1 || {'%2' in _exceptions}}", _condition, _configName]; }; GVAR(canInteract) = compileFinal _function;