#include "..\script_component.hpp" /* * Author: Glowbal, mharis001 * Opens the patient information display for given target. * * Arguments: * 0: Target * 1: Body part * * Return Value: * None * * Example: * [_target, 0] call ace_medical_gui_fnc_displayPatientInformation * * Public: No */ #define MAX_DISTANCE 4 params ["_target", "_selectionN"]; private _display = uiNamespace getVariable [QGVAR(RscPatientInfo), displayNull]; if (isNull _display) then { QGVAR(RscPatientInfo) cutRsc [QGVAR(RscPatientInfo), "PLAIN", -1, false]; _display = uiNamespace getVariable [QGVAR(RscPatientInfo), displayNull]; [{ params ["_display", "_pfhID"]; if (isNull _display) exitWith { [_pfhID] call CBA_fnc_removePerFrameHandler; }; private _target = _display getVariable [QGVAR(target), objNull]; private _selectionN = _display getVariable [QGVAR(selectionN), 0]; // Close display if target moved too far away (ignore if in same vehicle) if (ACE_player distance _target > MAX_DISTANCE && {vehicle _target != vehicle ACE_player}) exitWith { [_pfhID] call CBA_fnc_removePerFrameHandler; QGVAR(RscPatientInfo) cutFadeOut 0.3; [[ELSTRING(medical,DistanceToFar), _target call EFUNC(common,getName)], 2] call EFUNC(common,displayTextStructured); }; // Update body image private _ctrlBodyImage = _display displayCtrl IDC_BODY_GROUP; [_ctrlBodyImage, _target, _selectionN] call FUNC(updateBodyImage); // Update injury list private _ctrlInjuries = _display displayCtrl IDC_INJURIES; [_ctrlInjuries, _target, _selectionN] call FUNC(updateInjuryList); // Update activity log private _ctrlActivityLog = _display displayCtrl IDC_ACTIVITY; private _activityLog = _target getVariable [MED_LOG_VARNAME("activity"), []]; [_ctrlActivityLog, _activityLog] call FUNC(updateLogList); // Update triage status [_display, _target] call FUNC(updateTriageStatus); }, 0, _display] call CBA_fnc_addPerFrameHandler; }; _display setVariable [QGVAR(target), _target]; _display setVariable [QGVAR(selectionN), _selectionN];