/* * Author: KoffeinFlummi * * Initializes the blue force tracking module. * * Arguments: * Whatever the module provides. (I dunno.) * * Return Value: * None */ if !(hasInterface) exitWith {}; _logic = _this select 0; _units = _this select 1; _activated = _this select 2; if !(_activated) exitWith {}; _logic spawn { waitUntil {alive player}; AGM_Map_BFT_Enabled = true; [_this, "AGM_Map_BFT_Interval", "Interval"] call AGM_Core_fnc_readNumericParameterFromModule; [_this, "AGM_Map_BFT_HideAiGroups", "HideAiGroups"] call AGM_Core_fnc_readBooleanParameterFromModule; diag_log text "[AGM]: Blue Force Tracking Module initialized."; };