//#define DEBUG_MODE_FULL #include "script_component.hpp" //_this=[TEST_AI_HELICOPTER,"missiles_DAGR","missiles_DAGR","Far_AI","M_PG_AT","24Rnd_PG_missiles",163988: rocket_01_fly_f.p3d] TRACE_1("enter", _this); PARAMS_7(_shooter,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile); if(!local _shooter) exitWith { false }; switch _weapon do { case "missiles_DAGR": { _this call FUNC(guidance_DAGR); }; case "GBU12BombLauncher": { _this call FUNC(guidance_LGB); }; }; //_this call FUNC(guidance_HellfireII);