#define MACRO_REARM_ACTIONS \ class ACE_Actions { \ class ACE_MainActions { \ class GVAR(Rearm) { \ displayName = CSTRING(Rearm); \ distance = REARM_ACTION_DISTANCE; \ condition = QUOTE(_this call FUNC(canRearm)); \ statement = QUOTE(_player call FUNC(rearm)); \ exceptions[] = {"isNotInside"}; \ icon = QPATHTOF(ui\icon_rearm_interact.paa); \ }; \ }; \ }; #define MACRO_REARM_TRUCK_ACTIONS \ class ACE_Actions: ACE_Actions { \ class ACE_MainActions: ACE_MainActions { \ class GVAR(TakeAmmo) { \ displayName = CSTRING(TakeAmmo); \ distance = REARM_ACTION_DISTANCE; \ condition = QUOTE(_this call FUNC(canTakeAmmo)); \ insertChildren = QUOTE(_target call FUNC(addRearmActions)); \ exceptions[] = {"isNotInside"}; \ showDisabled = 0; \ priority = 2; \ icon = QPATHTOF(ui\icon_rearm_interact.paa); \ }; \ class GVAR(StoreAmmo) { \ displayName = CSTRING(StoreAmmo); \ distance = REARM_ACTION_DISTANCE; \ condition = QUOTE(_this call FUNC(canStoreAmmo)); \ statement = QUOTE(_this call FUNC(storeAmmo)); \ exceptions[] = {"isNotInside"}; \ icon = QPATHTOF(ui\icon_rearm_interact.paa); \ }; \ }; \ }; class CBA_Extended_EventHandlers; class CfgVehicles { class ACE_Module; class ACE_moduleRearmSettings: ACE_Module { scope = 2; displayName = CSTRING(RearmSettings_Module_DisplayName); icon = QPATHTOF(ui\icon_module_rearm.paa); category = "ACE_Logistics"; function = QFUNC(moduleRearmSettings); functionPriority = 1; isGlobal = 0; isTriggerActivated = 0; author = ECSTRING(common,ACETeam); class Arguments { class level { displayName = CSTRING(RearmSettings_level_DisplayName); description = CSTRING(RearmSettings_level_Description); typeName = "NUMBER"; class values { class vehicle { name = CSTRING(RearmSettings_vehicle); value = 0; }; class magazine { name = CSTRING(RearmSettings_magazine); value = 1; }; class caliber { name = CSTRING(RearmSettings_caliber); value = 2; default = 1; }; }; }; }; class ModuleDescription { description = CSTRING(RearmSettings_Module_Description); }; }; class LandVehicle; class Car: LandVehicle { MACRO_REARM_ACTIONS }; class Tank: LandVehicle { MACRO_REARM_ACTIONS }; class StaticWeapon: LandVehicle { MACRO_REARM_ACTIONS }; class Air; class Helicopter: Air { MACRO_REARM_ACTIONS }; class Plane: Air { MACRO_REARM_ACTIONS }; class Ship; class Ship_F: Ship { MACRO_REARM_ACTIONS }; // Ammo Vehicles (with full inheritance for granted ACE_Actions) class Car_F: Car {}; class Truck_F: Car_F {}; class Truck_03_base_F: Truck_F {}; class O_Truck_03_ammo_F: Truck_03_base_F { transportAmmo = 0; MACRO_REARM_TRUCK_ACTIONS }; class Truck_02_base_F: Truck_F {}; class Truck_02_Ammo_base_F: Truck_02_base_F {}; class I_Truck_02_ammo_F: Truck_02_Ammo_base_F { transportAmmo = 0; MACRO_REARM_TRUCK_ACTIONS }; class O_Truck_02_Ammo_F: Truck_02_Ammo_base_F { transportAmmo = 0; MACRO_REARM_TRUCK_ACTIONS }; class Truck_01_base_F: Truck_F {}; class B_Truck_01_transport_F: Truck_01_base_F {}; class B_Truck_01_mover_F: B_Truck_01_transport_F {}; class B_Truck_01_ammo_F: B_Truck_01_mover_F { transportAmmo = 0; MACRO_REARM_TRUCK_ACTIONS }; class Helicopter_Base_F: Helicopter {}; class Helicopter_Base_H: Helicopter_Base_F {}; class Heli_Transport_04_base_F: Helicopter_Base_H {}; class O_Heli_Transport_04_ammo_F: Heli_Transport_04_base_F { transportAmmo = 0; MACRO_REARM_TRUCK_ACTIONS }; class ThingX; class ReammoBox_F: ThingX { class ACE_Actions { class ACE_MainActions {}; }; }; class Slingload_base_F: ReammoBox_F {}; class Slingload_01_Base_F: Slingload_base_F {}; class Pod_Heli_Transport_04_base_F: Slingload_base_F {}; class Land_Pod_Heli_Transport_04_ammo_F: Pod_Heli_Transport_04_base_F { transportAmmo = 0; MACRO_REARM_TRUCK_ACTIONS }; class B_Slingload_01_Ammo_F: Slingload_01_Base_F { transportAmmo = 0; MACRO_REARM_TRUCK_ACTIONS }; // Dummy Vehicles class GVAR(defaultCarriedObject): ThingX { class EventHandlers { class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {}; }; displayName = QGVAR(dummy_obj); scope = 1; scopeCurator = 1; model = "\A3\Weapons_F\AmmoBoxes\AmmoBox_F.p3d"; EGVAR(cargo,size) = 1; class ACE_Actions { class ACE_MainActions { displayName = CSTRING(PickUpAmmo); distance = REARM_ACTION_DISTANCE; condition = QUOTE(_this call FUNC(canTakeAmmo)); statement = QUOTE(_this call FUNC(grabAmmo)); exceptions[] = {"isNotInside"}; showDisabled = 0; priority = 2; icon = QPATHTOF(ui\icon_rearm_interact.paa); }; }; }; class GVAR(Bo_GBU12_LGB): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F\Ammo\Bomb_01_F.p3d"; }; class GVAR(Bo_Mk82): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F\Ammo\Bomb_02_F"; }; class GVAR(Bomb_04_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Bomb_04_F.p3d"; }; class GVAR(Bomb_03_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Bomb_03_F.p3d"; }; class GVAR(Missile_AA_04_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Missile_AA_04_F.p3d"; }; class GVAR(Missile_AA_03_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Missile_AA_03_F.p3d"; }; class GVAR(Missile_AGM_02_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Missile_AGM_02_F.p3d"; }; class GVAR(Missile_AGM_01_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Missile_AGM_01_F.p3d"; }; class GVAR(R_230mm_fly): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F\Ammo\Missile_AT_02_F"; }; class GVAR(R_230mm_HE): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F\Ammo\Missile_AT_02_F"; }; class GVAR(M_PG_AT): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F\Ammo\Rocket_01_F"; }; class GVAR(Rocket_04_HE_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Rocket_04_HE_F.p3d"; }; class GVAR(Rocket_03_HE_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Rocket_03_HE_F.p3d"; }; class GVAR(Rocket_04_AP_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Rocket_04_AP_F.p3d"; }; class GVAR(Rocket_03_AP_F): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Rocket_03_AP_F.p3d"; }; // Using wrong model class GVAR(R_80mm_HE): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Rocket_03_HE_F.p3d"; }; class GVAR(R_60mm_HE): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Rocket_03_HE_F.p3d"; }; class GVAR(R_Hydra_HE): GVAR(defaultCarriedObject) { model = "\A3\Weapons_F_EPC\Ammo\Rocket_03_HE_F.p3d"; }; };