class CfgVehicles { class Sound; class GVAR(Sound): Sound { author = ECSTRING(common,ACETeam); _generalMacro = QGVAR(Sound); scope = 1; sound = QGVAR(CookOff); }; class ThingX; class GVAR(Turret_MBT_01): ThingX { author = ECSTRING(common,ACETeam); _generalMacro = QGVAR(Turret_MBT_01); scope = 1; displayName = CSTRING(generic_turret_wreck); model = "\A3\Structures_F\Wrecks\Wreck_Slammer_turret_F.p3d"; icon = "\A3\armor_f_gamma\MBT_01\Data\ui\map_slammer_mk4_ca.paa"; }; class GVAR(Turret_MBT_02): ThingX { author = ECSTRING(common,ACETeam); _generalMacro = QGVAR(Turret_MBT_02); scope = 1; displayName = CSTRING(generic_turret_wreck); model = "\A3\Structures_F\Wrecks\Wreck_T72_turret_F.p3d"; icon = "\A3\armor_f_gamma\MBT_02\Data\UI\map_MBT_02_ca.paa"; }; class Tank; class Tank_F: Tank { GVAR(ammoLocation) = "HitHull"; GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"}; }; class MBT_02_base_F: Tank_F { GVAR(ammoLocation) = "HitTurret"; }; class Car_F; class Wheeled_APC_F: Car_F { GVAR(ammoLocation) = "HitHull"; GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"}; // big explosions for wheeled APCs (same as for tanks) explosionEffect = "FuelExplosionBig"; }; class B_MBT_01_base_F; class B_MBT_01_cannon_F: B_MBT_01_base_F { GVAR(turret)[] = {QGVAR(Turret_MBT_01),{0,-1,0.5}}; }; class O_MBT_02_base_F; class O_MBT_02_cannon_F: O_MBT_02_base_F { GVAR(turret)[] = {QGVAR(Turret_MBT_02),{0,-1,0}}; }; class MRAP_01_base_F: Car_F { GVAR(engineSmokeOffset)[] = {0,-2,0}; }; class MRAP_02_base_F: Car_F { GVAR(engineSmokeOffset)[] = {0,-2,0}; }; class MRAP_03_base_F: Car_F { GVAR(engineSmokeOffset)[] = {0,-2,0}; }; class Quadbike_01_base_F: Car_F { GVAR(engineSmokeOffset)[] = {0,1,0}; }; };