/* * Author: Glowbal * Spawns litter for the treatment action on the ground around the target * * Arguments: * 0: The target * 1: The treatment classname * * Return Value: * * * Public: No */ #include "script_component.hpp" #define MIN_ENTRIES_LITTER_CONFIG 3 private ["_target", "_className", "_config", "_litter", "_createLitter", "_litterObject", "_position", "_createdLitter"]; _caller = _this select 0; _target = _this select 1; _selectionName = _this select 2; _className = _this select 3; _usersOfItems = _this select 5; if !(GVAR(allowLitterCreation)) exitwith {}; if (vehicle _caller != _caller || vehicle _target != _target) exitwith {}; _config = (configFile >> "ACE_Medical_Actions" >> "Basic" >> _className); if (GVAR(level) >= 2) then { _config = (configFile >> "ACE_Medical_Actions" >> "Advanced" >> _className); }; if !(isClass _config) exitwith {false}; if !(isArray (_config >> "litter")) exitwith {}; _litter = getArray (_config >> "litter"); _createLitter = { _position = getPos (_this select 0); _litterClass = _this select 1; _litterObject = createVehicle [_litterClass, _position, [], 0, "NONE"]; if (random(1) >= 0.5) then { _litterObject setPos [(_position select 0) + random 2, (_position select 1) + random 2, _position select 2]; } else { _litterObject setPos [(_position select 0) - random 2, (_position select 1) - random 2, _position select 2]; }; _litterObject setDir (random 360); _litterObject; }; if (isnil QGVAR(allCreatedLitter)) then { GVAR(allCreatedLitter) = []; GVAR(litterPFHRunning) = false; }; _createdLitter = []; { if (typeName _x == "ARRAY") then { if (count _x < MIN_ENTRIES_LITTER_CONFIG) exitwith {}; private ["_selection", "_litterCondition", "_litterOptions"]; _selection = _x select 0; if (toLower _selection in [toLower _selectionName, "all"]) then { // in is case sensitve. We can be forgiving here, so lets use toLower. _litterCondition = _x select 1; _litterOptions = _x select 2; if (isnil _litterCondition) then { _litterCondition = if (_litterCondition != "") then {compile _litterCondition} else {{true}}; } else { _litterCondition = missionNamespace getvariable _litterCondition; }; if !([_caller, _target, _selectionName, _className, _usersOfItems] call _litterCondition) exitwith {}; if (typeName _litterOptions == "ARRAY") then { // Loop through through the litter options and place the litter { if (typeName _x == "ARRAY" && {(count _x > 0)}) then { _createdLitter pushback ([_target, _x select (floor(random(count _x)))] call _createLitter); }; if (typeName _x == "STRING") then { _createdLitter pushback ([_target, _x] call _createLitter); }; }foreach _litterOptions; }; }; }; }foreach _litter; if (GVAR(litterCleanUpDelay) >= 0) then { GVAR(allCreatedLitter) pushback [time, GVAR(litterCleanUpDelay), _createdLitter]; }; if !(GVAR(litterPFHRunning)) then { GVAR(litterPFHRunning) = true; [{ { if (time - (_x select 0) >= (_x select 1)) then { { deleteVehicle _x; }foreach (_this select 2); GVAR(allCreatedLitter) set[_foreachIndex, objNull]; }; }foreach GVAR(allCreatedLitter); GVAR(allCreatedLitter) = GVAR(allCreatedLitter) - [objNull]; if (count GVAR(allCreatedLitter) == 0) exitwith { GVAR(litterPFHRunning) = false; [_this select 1] call CBA_fnc_removePerFrameHandler; }; }, 30, []] call CBA_fnc_addPerFrameHandler; };