#include "script_component.hpp" /* * Author: Brandon (TCVM) * Switches to the currently controlled camera * * Arguments: * 0: Guidance Arg Array * 1: PFID * * Return Value: * None * * Example: * [[], 0] call ace_missileguidance_fnc_guidancePFH; * * Public: No */ params ["_cameraNamespace"]; if ([] call FUNC(camera_userInCamera)) exitWith {}; private _camera = _cameraNamespace getVariable QGVAR(camera); private _projectile = _cameraNamespace getVariable QGVAR(missile); _camera cameraEffect ["internal", "BACK"]; GVAR(activeCamera) = _cameraNamespace; [_cameraNamespace, _cameraNamespace getVariable [QGVAR(tiModeString), "normal"]] call FUNC(camera_setViewMode); [_cameraNamespace, _cameraNamespace getVariable [QGVAR(currentZoomIndex), 0]] call FUNC(camera_setZoom); private _reticleData = _cameraNamespace getVariable QGVAR(reticleData); _reticleData params ["_titleRsc", "_centerReticle", "_controlsToDisappearOnLock", "_controlsToAppearOnLock", "_leftGate", "_rightGate", "_topGate", "_bottomGate", "_uiNamespaceDialogVariable"]; // setup the HUD reticle QGVAR(camera_hud) cutRsc [_titleRsc, "PLAIN"]; private _rscDissapearOnLock = []; private _rscAppearOnLock = []; { _rscDissapearOnLock pushBack ((uiNameSpace getVariable _uiNamespaceDialogVariable) displayCtrl _x); } forEach _controlsToDisappearOnLock; { _rscAppearOnLock pushBack ((uiNameSpace getVariable _uiNamespaceDialogVariable) displayCtrl _x); } forEach _controlsToAppearOnLock; _cameraNamespace setVariable [QGVAR(reticleCenter), (uiNameSpace getVariable _uiNamespaceDialogVariable) displayCtrl _centerReticle]; _cameraNamespace setVariable [QGVAR(disappearOnLock), _rscDissapearOnLock]; _cameraNamespace setVariable [QGVAR(appearOnLock), _rscAppearOnLock]; _cameraNamespace setVariable [QGVAR(reticleLeft), (uiNameSpace getVariable _uiNamespaceDialogVariable) displayCtrl _leftGate]; _cameraNamespace setVariable [QGVAR(reticleRight), (uiNameSpace getVariable _uiNamespaceDialogVariable) displayCtrl _rightGate]; _cameraNamespace setVariable [QGVAR(reticleTop), (uiNameSpace getVariable _uiNamespaceDialogVariable) displayCtrl _topGate]; _cameraNamespace setVariable [QGVAR(reticleBottom), (uiNameSpace getVariable _uiNamespaceDialogVariable) displayCtrl _bottomGate];