#include "..\script_component.hpp" /* * Author: PabstMirror * * Shows a list of inventory items in a listBox control. * * Arguments: * 0: RscListBox * 1: ItemArray [["itemClassnames"],[counts]] * * Return Value: * None * * Example: * [theListBox, [["ace_bandage"],[2]]] call ace_disarming_fnc_showItemsInListbox * * Public: No */ disableSerialization; params ["_listBoxCtrl", "_itemsCountArray"]; { private _classname = _x; private _count = (_itemsCountArray select 1) select _forEachIndex; if ((_classname != DUMMY_ITEM) && {_classname != "ACE_FakePrimaryWeapon"}) then { //Don't show the dummy potato or fake weapon private _configPath = configNull; private _displayName = ""; private _picture = ""; switch (true) do { case (isClass (configFile >> "CfgWeapons" >> _classname)): { _configPath = (configFile >> "CfgWeapons"); _displayName = getText (_configPath >> _classname >> "displayName"); _picture = getText (_configPath >> _classname >> "picture"); }; case (isClass (configFile >> "CfgMagazines" >> _classname)): { _configPath = (configFile >> "CfgMagazines"); _displayName = getText (_configPath >> _classname >> "displayName"); _picture = getText (_configPath >> _classname >> "picture"); }; case (isClass (configFile >> "CfgVehicles" >> _classname)): { _configPath = (configFile >> "CfgVehicles"); _displayName = getText (_configPath >> _classname >> "displayName"); _picture = getText (_configPath >> _classname >> "picture"); }; case (isClass (configFile >> "CfgGlasses" >> _classname)): { _configPath = (configFile >> "CfgGlasses"); _displayName = getText (_configPath >> _classname >> "displayName"); _picture = getText (_configPath >> _classname >> "picture"); }; default { ERROR_1("[%1] - bad classname",_classname); }; }; _listBoxCtrl lbAdd _displayName; _listBoxCtrl lbSetData [((lbSize _listBoxCtrl) - 1), _classname]; _listBoxCtrl lbSetPicture [((lbSize _listBoxCtrl) - 1), _picture]; _listBoxCtrl lbSetTextRight [((lbSize _listBoxCtrl) - 1), str _count]; }; } forEach (_itemsCountArray select 0);