class CfgVehicles { class Logic; class Module_F: Logic { class ArgumentsBaseUnits { }; }; class cse_sys_combatdeaf: Module_F { scope = 2; displayName = "Combat Deafness [CSE]"; icon = "\cse\cse_main\data\cse_earmuffs_module.paa"; category = "cseModules"; function = "cse_fnc_initalizeModule_F"; functionPriority = 1; isGlobal = 1; isTriggerActivated = 0; class Arguments { class DEAFNESS_EFFECT_INTENSITY { displayName = "Deafness effect intensity"; description = "Allows to tune down the deafness effect (2.0 - dual intensity, 1.0 - default intensity, 0.5 - half intensity)"; typeName = "NUMBER"; defaultValue = 1; }; class DISABLE_EAR_RINGING { displayName = "Disable ear ringing"; description = "Disables the ear ringing effect"; typeName = "BOOL"; defaultValue = 0; }; }; class ModuleDescription { description = "Combat deafness"; }; }; class Item_Base_F; class cse_earplugsItem: Item_Base_F { scope = 2; scopeCurator = 2; displayName = "Earplugs"; author = "Combat Space Enhancement"; vehicleClass = "Items"; class TransportItems { class cse_earplugs { name = "cse_earplugs"; count = 1; }; }; }; class cse_earplugs_electronicItem: cse_earplugsItem { class TransportItems { class cse_earplugs_electronic { name = "cse_earplugs_electronic"; count = 1; }; }; }; class NATO_Box_Base; class cse_crateCombatDeafness: NATO_Box_Base { scope = 2; displayName = "Earplugs Crate [CSE]"; author = "Combat Space Enhancement"; model = "\A3\weapons_F\AmmoBoxes\AmmoBox_F"; class TransportWeapons { class _xx_cse_earplugs { weapon="cse_earplugs"; count=50; }; class _xx_cse_earplugs_electronic { weapon="cse_earplugs_electronic"; count=10; }; }; }; };