class ACE_Settings { class GVAR(EnableCombatDeafness) { value = 1; typeName = "BOOL"; }; class GVAR(EarplugsVolume) { value = 0.5; typeName = "SCALAR"; }; class GVAR(UnconsciousnessVolume) { value = 0.4; typeName = "SCALAR"; }; class GVAR(DisableEarRinging) { value = 0; typeName = "BOOL"; isClientSettable = 1; displayName = CSTRING(DisableEarRinging); }; };