class ACE_Settings { class GVAR(enableCombatDeafness) { category = CSTRING(Module_DisplayName); value = 1; typeName = "BOOL"; displayName = CSTRING(EnableCombatDeafness_DisplayName); description = CSTRING(EnableCombatDeafness_Description); }; class GVAR(earplugsVolume) { category = CSTRING(Module_DisplayName); value = 0.5; typeName = "SCALAR"; sliderSettings[] = {0, 1, 0.5, 1}; }; class GVAR(unconsciousnessVolume) { category = CSTRING(Module_DisplayName); value = 0.4; typeName = "SCALAR"; sliderSettings[] = {0, 1, 0.4, 1}; }; class GVAR(disableEarRinging) { category = CSTRING(Module_DisplayName); value = 0; typeName = "BOOL"; isClientSettable = 1; displayName = CSTRING(DisableEarRinging_DisplayName); description = CSTRING(DisableEarRinging_Description); }; class GVAR(enabledForZeusUnits) { category = CSTRING(Module_DisplayName); value = 1; typeName = "BOOL"; displayName = CSTRING(enabledForZeusUnits_DisplayName); description = CSTRING(enabledForZeusUnits_Description); }; class GVAR(autoAddEarplugsToUnits) { category = CSTRING(Module_DisplayName); value = 1; typeName = "BOOL"; displayName = CSTRING(autoAddEarplugsToUnits_DisplayName); description = CSTRING(autoAddEarplugsToUnits_Description); }; };