#include "script_component.hpp" /* * Author: commy2 * Read properties of given flashlight. * * Arguments: * 0: Flashlight * * Return Value: * 0: Light intensity * 1: Light position * 2: Light direction * 3: Light inner angle * 4: Light outer angle * * Example: * ["flashlight"] call ace_common_fnc_getLightPropertiesWeapon * * Public: Yes */ params ["_weapon"]; private _config = configFile >> "CfgWeapons" >> _weapon >> "ItemInfo" >> "FlashLight"; private _intensity = getNumber (_config >> "intensity"); private _position = getText (_config >> "position"); private _direction = getText (_config >> "direction"); private _innerAngle = getNumber (_config >> "innerAngle"); private _outerAngle = getNumber (_config >> "outerAngle"); [_intensity, _position, _direction, _innerAngle, _outerAngle]