// by commy2 #include "script_component.hpp" PARAMS_1(_unit); // setVariable is broken on JIP after respawn _unit setVariable [QGVAR(muteUnitReasons), _unit getVariable [QGVAR(muteUnitReasons), []], true]; // fix mp issues with respawning and the speaker ["setSpeaker", [_unit, speaker _unit]] call FUNC(globalEvent);