#include "script_component.hpp" /* * Author: commy2 * Called from respawn eventhandler. Resets all public object namespace variables that are added via FUNC(setVariableJIP). * * Arguments: * 0: Object * * Return Value: * None * * Example: * [bob] call ace_common_fnc_restoreVariablesJIP * * Public: No */ params ["_unit"]; private _respawnVariables = _unit getVariable ["ACE_respawnVariables", []]; // yes those _respawnVariables pushBack "ACE_PersistentFunctions"; { _unit setVariable [_x, _unit getVariable _x, true]; false } count _respawnVariables; nil