class ACE_Settings {
    class GVAR(SavePreDeathGear) {
        value = 0;
        typeName = "BOOL";
    };
    class GVAR(RemoveDeadBodiesDisconnected) {
        value = 1;
        typeName = "BOOL";
    };
    class GVAR(BodyRemoveTimer) {
        value = 0;
        typeName = "SCALAR";
    };
};