#include "script_component.hpp" ADDON = false; PREP(doSpall); PREP(fired); PREP(frago); PREP(spallTrack); PREP(trackFragRound); GVAR(blackList) = []; GVAR(traceFrags) = false; GVAR(trackedObjects) = []; GVAR(TOTALFRAGS) = 0; GVAR(spallHPData) = []; GVAR(spallIsTrackingCount) = 0; GVAR(autoTrace) = true; GVAR(traceID) = -1; GVAR(traces) = []; GVAR(tracesStarted) = false; // * Other Shit */ PREP(addBlackList); PREP(addTrack); PREP(drawTraces); PREP(removeTrack); PREP(spallHP); PREP(startTracing); PREP(stopTracing); PREP(trackTrace); ADDON = true;