#define SPEED_INDICATOR_W (IGUI_GRID_STANCE_WAbs / 2) #define SPEED_INDICATOR_H (IGUI_GRID_STANCE_HAbs / 3.5) #define SPEED_INDICATOR_Y_OFFSET (IGUI_GRID_STANCE_HAbs / 4.25) class RscPictureKeepAspect; class RscInGameUI { class RscStanceInfo { controls[] += {QGVAR(speedIndicator)}; class GVAR(speedIndicator): RscPictureKeepAspect { onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(speedIndicator),_this select 0)]); x = IGUI_GRID_STANCE_X + IGUI_GRID_STANCE_WAbs / 2 - SPEED_INDICATOR_W / 2; y = IGUI_GRID_STANCE_Y + IGUI_GRID_STANCE_HAbs - SPEED_INDICATOR_Y_OFFSET; w = SPEED_INDICATOR_W; h = SPEED_INDICATOR_H; }; }; };