#define COMPONENT spottingscope #define COMPONENT_BEAUTIFIED Spotting Scope #include "\z\ace\addons\main\script_mod.hpp" // #define DEBUG_MODE_FULL // #define DISABLE_COMPILE_CACHE // #define ENABLE_PERFORMANCE_COUNTERS #ifdef DEBUG_ENABLED_SPOTTINGSCOPE #define DEBUG_MODE_FULL #endif #ifdef DEBUG_SETTINGS_SPOTTINGSCOPE #define DEBUG_SETTINGS DEBUG_SETTINGS_SPOTTINGSCOPE #endif #include "\z\ace\addons\main\script_macros.hpp" #define IDC_RETICLE 10000 #define IDC_BODY 10001 #define IDC_BLACK_LEFT 10002 #define IDC_BLACK_RIGHT 10003 #define MAGIC_SCOPE_NUMBER 0.0235 //#define MAGIC_SCOPE_NUMBER (uiNamespace getVariable ['magic', 1]) #define POS_X_BASE(size) safezoneX + 0.5 * safezoneW - 0.5 * (size) / (getResolution select 5) #define POS_Y_BASE(size) safezoneY + 0.5 * safezoneH - 0.5 * (size) / (getResolution select 5) * 4/3 #define POS_W_BASE(size) (size) / (getResolution select 5) #define POS_H_BASE(size) (size) / (getResolution select 5) * 4/3 #define SIZEX 1.05 #define POS_X QUOTE(POS_X_BASE(SIZEX)) #define POS_Y QUOTE(POS_Y_BASE(SIZEX)) #define POS_W QUOTE(POS_W_BASE(SIZEX)) #define POS_H QUOTE(POS_H_BASE(SIZEX))