/* Name: AGM_Goggles_fnc_isInRotorWash Author: Garth de Wet (LH) Description: Checks for nearby helicopters (within 15m) Parameters: 0: Object - Unit 1: NUMBER - (optional) Radius to check for helicopter Default: 15 Returns: Array: 0 - boolean - If in rotorwash 1 - number - Amount of rotor wash. Example: if (([player, 10] call AGM_Goggles_fnc_isInRotorWash) select 0) then { hint "Rotor wash"; }; if (([player] call AGM_Goggles_fnc_isInRotorWash) select 0) then { hint "Rotor wash"; }; */ private ["_heli", "_unit", "_result", "_radius"]; _unit = _this select 0; _radius = 15; if (count _this > 1) then { _radius = _this select 1; }; _result = [false, _radius + 2]; _heli = (getPosATL _unit) nearEntities [["Helicopter"], _radius]; { if !(_x isKindOf "ParachuteBase") then { if (isEngineOn _x) then { private "_distance"; _distance = (_radius - (_unit distance _x)); if (_distance != 0) then { _distance = _distance / _radius; }; if (_distance < (_result select 1)) then { _result = [true, _distance]; }; }; }; } count _heli; _result