// by commy2 private "_script_handle"; _script_handle = _this spawn { if (!isTouchingGround player) exitWith {}; _ppEffect = ppEffectCreate ["ColorCorrections", 1240]; _ppEffect ppEffectEnable true; _ppEffect ppEffectForceInNVG true; _ppEffect ppEffectAdjust [0, -1, 0, [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; _ppEffect ppEffectCommit 0.2; sleep 0.2; _ppEffect ppEffectAdjust [1, 1, 0, [0, 0, 0, 0], [1, 1, 1, 1], [0.5, 0.5, 0.5, 0.5]]; _ppEffect ppEffectCommit 0.2; sleep 0.2; _ppEffect ppEffectEnable false; ppEffectDestroy _ppEffect; sleep 2 + random 2; }; _script_handle